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Application Effect of Motion Capture Technology in Basketball Resistance Training and Shooting Hit Rate in Immersive Virtual Reality Environment
Author(s) -
Wenting Wei,
Ziqi Qin,
Bihong Yan,
Qiulin Wang
Publication year - 2022
Publication title -
computational intelligence and neuroscience
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.605
H-Index - 52
eISSN - 1687-5273
pISSN - 1687-5265
DOI - 10.1155/2022/4584980
Subject(s) - basketball , athletes , virtual reality , computer science , motion capture , training (meteorology) , resistance training , simulation , motion (physics) , multimedia , human–computer interaction , artificial intelligence , physical therapy , medicine , physics , archaeology , meteorology , history

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