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Analysis of Basketball Technical Movements Based on Human-Computer Interaction with Deep Learning
Author(s) -
Xu-Hong Meng,
Hong-Ying Shi,
Wei-Hong Shang
Publication year - 2022
Publication title -
computational intelligence and neuroscience
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.605
H-Index - 52
eISSN - 1687-5273
pISSN - 1687-5265
DOI - 10.1155/2022/4247082
Subject(s) - basketball , computer science , action (physics) , convolutional neural network , artificial intelligence , action recognition , process (computing) , deep learning , athletes , multimedia , machine learning , pattern recognition (psychology) , human–computer interaction , computer vision , medicine , quantum mechanics , history , physics , archaeology , class (philosophy) , physical therapy , operating system
With the continuous development of computer technology, analysis techniques based on various types of sports data sets are also evolving. One typical representative is image-based motion recognition technology, which enables video action recognition with a certain degree of feasibility. In basketball technical action videos, technical action has obvious characteristics. The athletes in the footage in sports videos are relatively fixed, and the scenes are relatively homogeneous, so technical action analysis of basketball technical action videos has certain advantages. However, there are many challenges in basketball technical action recognition, mainly including the fact that basketball techniques are numerous and complex. To address the above issues, this research proposes a 3D convolutional neural network framework that two different resolution image inputs are performed on the basketball technical action dataset. The experimental results show that the algorithmic process designed in this study is effective for action recognition on the basketball technical action dataset.

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