A Recurrent Temporal Model for Semantic Levels Categorization Based on Human Visual System
Author(s) -
Mohammad Hossein Karimi,
Reza Ebrahimpour,
Nasour Bagheri
Publication year - 2021
Publication title -
computational intelligence and neuroscience
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.605
H-Index - 52
eISSN - 1687-5273
pISSN - 1687-5265
DOI - 10.1155/2021/8895579
Subject(s) - categorization , computer science , stimulus (psychology) , rapid serial visual presentation , superordinate goals , perception , cognitive psychology , semantic memory , artificial intelligence , object (grammar) , cognitive neuroscience of visual object recognition , natural language processing , cognition , pattern recognition (psychology) , psychology , speech recognition , machine learning , neuroscience , social psychology
Humans can categorize an object in different semantic levels. For example, a dog can be categorized as an animal (superordinate), a terrestrial animal (basic), or a dog (subordinate). Recent studies have shown that the duration of stimulus presentation can affect the mechanism of categorization in the brain. Rapid stimulus presentation will not allow top-down influences to be applied on the visual cortex, whereas in the nonrapid, top-down influences can be established and the final result will be different. In this paper, a spiking recurrent temporal model based on the human visual system for semantic levels of categorization is introduced. We showed that the categorization problem for up-right and inverted images can be solved without taking advantage of feedback, but for the occlusion and deletion problems, top-down feedback is necessary. The proposed computational model has three feedback paths that express the effects of expectation and the perceptual task, and it is described by the type of problem that the model seeks to solve and the level of categorization. Depending on the semantic level of the asked question, the model changes its neuronal structure and connections. Another application of recursive paths is solving the expectation effect problem, that is, compensating the reduce in firing rate by the top-down influences due to the available features in the object. In addition, in this paper, a psychophysical experiment is performed and top-down influences are investigated through this experiment. In this experiment, by top-down influences, the speed and accuracy of the categorization of the subjects increased for all three categorization levels. In both the presence and absence of top-down influences, the remarkable point is the superordinate advantage.
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