Artificial Intelligence and Neural Network-Based Shooting Accuracy Prediction Analysis in Basketball
Author(s) -
Hongfei Li,
Maolin Zhang
Publication year - 2021
Publication title -
mobile information systems
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.346
H-Index - 34
eISSN - 1875-905X
pISSN - 1574-017X
DOI - 10.1155/2021/4485589
Subject(s) - computer science , artificial neural network , artificial intelligence , basketball , generalization , machine learning , radial basis function , pattern recognition (psychology) , algorithm , mathematics , mathematical analysis , archaeology , history
In order to improve the accuracy of shooting in basketball. A shooting accuracy prediction method based on the convergent improved resource allocating network (CIRAN) online radial basis function neural network (RBFNN) is proposed, and the RBFNN learning algorithm is improved. )rough the collection of shooting motion images, feature point extraction, and edge contour feature extraction, the shooting motion trajectory is obtained. Using the online neural network based on the CIRAN learning algorithm to predict the accuracy of shooting, this method analyzes the radial basis function (RBF) network. Based on the RBF analysis, the number of network layers and the number of hidden layer neurons are adjusted and optimized. In order to improve the prediction accuracy of shooting in basketball, a method based on. )rough the analysis, it can be known that the accuracy of both the traditional RBFNN and the CIRAN-based online neural network for the prediction of shooting accuracy is above 70%. )e prediction accuracy of the online neural network for shooting is higher than that of the traditional one. )is is mainly because the online update function of the learning algorithm can better adjust the corresponding structure with the development of the game and has a better generalization ability. In addition, because the CIRAN learning algorithm introduces the hidden layer neuron deletion strategy, its network structure is simpler than that of the traditional one, the number of hidden layer neurons is less, and the running time required is less, which can better meet the real-time requirements and provide a more scientific method for basketball training.
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