An Action Recognition Method for Volleyball Players Using Deep Learning
Author(s) -
Tang Jin-gen
Publication year - 2021
Publication title -
scientific programming
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.269
H-Index - 36
eISSN - 1875-919X
pISSN - 1058-9244
DOI - 10.1155/2021/3934443
Subject(s) - computer science , artificial intelligence , convolutional neural network , pattern recognition (psychology) , robustness (evolution) , feature extraction , process (computing) , machine learning , biochemistry , chemistry , gene , operating system
This paper investigates the extraction of volleyball players’ skeleton information and provides a deep learning-based solution for recognizing the players’ actions. For this purpose, the convolutional neural network-based approach for recognizing volleyball players’ actions is used. The Lie group skeleton has a large data dimension since it is used to represent the features retrieved from the model. The convolutional neural network is used for feature learning and classification in order to process high-dimensional data, minimize the complexity of the recognition process, and speed up the calculation. This paper uses the Lie group skeleton representation model to extract the geometric feature of the skeleton information in the feature extraction stage and the geometric transformation (rotation and translation) between different limbs to represent the volleyball players’ movements in the feature representation stage. The approach is evaluated using the datasets Florence3D actions, MSR action pairs, and UTKinect action. The average recognition rate of our method is 93.00%, which is higher than that of the existing literature with high attention and reflects better accuracy and robustness.
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