3D Modeling Design of Multirole Virtual Character Based on Visual Communication in Wireless Sensor Networks
Author(s) -
Meiting Qu,
Lei Li
Publication year - 2021
Publication title -
wireless communications and mobile computing
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.42
H-Index - 64
eISSN - 1530-8677
pISSN - 1530-8669
DOI - 10.1155/2021/3560592
Subject(s) - computer science , character (mathematics) , wireless sensor network , wireless , human–computer interaction , computer network , telecommunications , geometry , mathematics
In order to solve the problems of poor design effect and time consumption of traditional virtual character modeling design methods, a three-dimensional (3D) modeling design method of multirole virtual characters based on visual communication is studied. Firstly, the wireless sensor network is used to locate, scan, and collect the human body structure information and convert the coordinates to bind the 3D skeleton. Secondly, according to different human postures, we switch the linear hybrid skin algorithm, spherical hybrid skin algorithm, and double quaternion hybrid skin algorithm; design the geometric surface; and attach it to the 3D skeleton to generate 3D modeling. Finally, based on the influence of visual communication on human eye observation and psychological feeling, the geometric surface is divided twice, and the virtual character is rendered in the way of display, coating, and splicing to obtain a complete 3D modeling of the virtual character. The results show that the positioning coverage of this method is higher, the rendering effect of the hand and head is better, the design time is significantly shortened, and the maximum time is no more than 35 min.
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