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Research on Distance Teaching System of English Course Based on Wireless Network Technology
Author(s) -
Shuai Zheng
Publication year - 2021
Publication title -
scientific programming
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.269
H-Index - 36
eISSN - 1875-919X
pISSN - 1058-9244
DOI - 10.1155/2021/3275340
Subject(s) - computer science , pace , node (physics) , server side , distance education , multimedia , wireless , wireless network , computer network , operating system , mathematics education , engineering , mathematics , structural engineering , geodesy , geography
The development in technology is taking place with an accelerating pace across the globe. The increasing expansion and advancement in the field of information technology and the modern teaching system provide a technical support for the development of a distance teaching system to learn English courses. Multimedia teaching system of English course based on B/S framework (system 1) and English teaching system based on MVC architecture (system 2) were the two most prominent and widely used approaches for the distance teaching system of English learning courses. These systems comprehensively consider the current English teaching needs, develop the existing architectures, discuss the system architecture and functions, and establish the corresponding development environment. However, the mentioned systems have the problem of high proportion of memory resource consumption and high failure rate of the communicating nodes. In order to reduce the proportion of memory resource consumption and node failure rate of distance teaching system and effectively improve the teaching effect, this study designed a distance teaching system of English course based on wireless network technology. In order to analyze the functionality and stability of the wireless network technology in distance teaching of English course, the server-side and client-side modules of the system are designed. The server side is mainly used to maintain and control the overall functions of the system, while the client side is used to access/request the contents from the server. On this basis, the system software module is designed. The memory consumption results are accounted for under 30%, which is significantly lower than the earlier-mentioned systems, and the node failure rate of the system proposed in this paper does not increase significantly and remains below 4% all the time which indeed is a very low amount of failure rate. The experimental results show that the memory resource consumption ratio and node failure rate of the proposed system are very low, and the application feedback effect is significantly better than the other systems.

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