A Cross-Layer Cooperation Mechanism of Wireless Networks Based on Game Theory
Author(s) -
Chunsheng Cui,
Yongjian Yang,
Huang Liping
Publication year - 2014
Publication title -
international journal of distributed sensor networks
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.324
H-Index - 53
eISSN - 1550-1477
pISSN - 1550-1329
DOI - 10.1155/2014/831293
Subject(s) - computer science , computer network , wireless network , network congestion , throughput , node (physics) , distributed computing , game theory , network packet , wireless , telecommunications , structural engineering , engineering , economics , microeconomics
To meet the wireless network congestion control problem, we give a definition of congestion degree classification and propose a mechanism of directed cooperative path net, guided by the wireless network's cross-layer design methods and node cooperation principles. Considering the virtual collision and “starved” phenomenon in congested networks, the QRD mechanism and channel competition mechanism QPCG are proposed, with introducing the game theory into the cross-layer design. Simulation results showed that directed cooperative path nets could effectively improve network resource utilization and network transmission performance in congested network. And the QRD and QPCG mechanism could effectively reduce the probability of “starved” phenomenon and increased the wireless network throughput with reducing the packet loss rate.
Accelerating Research
Robert Robinson Avenue,
Oxford Science Park, Oxford
OX4 4GP, United Kingdom
Address
John Eccles HouseRobert Robinson Avenue,
Oxford Science Park, Oxford
OX4 4GP, United Kingdom