z-logo
open-access-imgOpen Access
Game Theoretic Request Scheduling with Queue Priority in Video Sensor Networks
Author(s) -
Jia Zhao,
Jianfeng Guan,
Changqiao Xu,
Wei Su
Publication year - 2014
Publication title -
international journal of distributed sensor networks
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.324
H-Index - 53
eISSN - 1550-1477
pISSN - 1550-1329
DOI - 10.1155/2014/572524
Subject(s) - computer science , computer network , scheduling (production processes) , queue , real time computing , handover , mathematical optimization , mathematics
Video sensor networks have been widely used to monitor environment and report abnormality. Each node collects video data, select a head node, and transmit the data to the head, and then the head reports the data to the base station. A head has to process both normal and abnormal data-reporting requests from its nearby nodes. To achieve QoS of surveillance, previous request scheduling methods minimize the data transmission delay or blocking rate but no comprehensive way was studied in the literature. In this paper, we propose a game strategic request scheduling based on a queue priority model in which a handover mechanism ensures that the abnormal requests are processed in time. In the game, video sensors select their heads to decide the arriving rates of both normal and abnormal requests; the heads decide the probability of handing over the abnormal requests. At the Nash Equilibrium Point (NEP), the normal data requesters optimize mean delay, the abnormal data requesters optimize mean blocking rate, and the heads balance the request load on them. Numerical analysis shows that the game strategic scheduling outperforms other scheduling methods that consider single objective (minimum delay or minimum blocking rate).

The content you want is available to Zendy users.

Already have an account? Click here to sign in.
Having issues? You can contact us here
Accelerating Research

Address

John Eccles House
Robert Robinson Avenue,
Oxford Science Park, Oxford
OX4 4GP, United Kingdom