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3D Human Motion Editing and Synthesis: A Survey
Author(s) -
Xin Wang,
Qiudi Chen,
Wanliang Wang
Publication year - 2014
Publication title -
computational and mathematical methods in medicine
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.462
H-Index - 48
eISSN - 1748-6718
pISSN - 1748-670X
DOI - 10.1155/2014/104535
Subject(s) - motion (physics) , motion capture , human motion , computer science , kinematics , representation (politics) , computer vision , artificial intelligence , structure from motion , human–computer interaction , computer graphics (images) , classical mechanics , politics , political science , law , physics
The ways to compute the kinematics and dynamic quantities of human bodies in motion have been studied in many biomedical papers. This paper presents a comprehensive survey of 3D human motion editing and synthesis techniques. Firstly, four types of methods for 3D human motion synthesis are introduced and compared. Secondly, motion capture data representation, motion editing, and motion synthesis are reviewed successively. Finally, future research directions are suggested.

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