Analysis of Motivational Elements of Social Games: A Puzzle Match 3-Games Study Case
Author(s) -
Marcel Toshio Omori,
Alan Salvany Felinto
Publication year - 2012
Publication title -
international journal of computer games technology
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.248
H-Index - 19
eISSN - 1687-7055
pISSN - 1687-7047
DOI - 10.1155/2012/640725
Subject(s) - social network (sociolinguistics) , competition (biology) , advertising , psychology , publishing , computer science , social psychology , social media , world wide web , political science , business , law , ecology , biology
The main motivational elements of the social network sites and the social network games will be shown according to studies already existent in the literature, highlighting the elements which motivate the players the most to play social Match 3-type games. Seven games have been analyzed: Diamond Dash, Collapse!Blast, Mystic Ice Blast, Bricks Breaking, Plock, Gem Clix, and Blast!. The results showed that asynchronous time, activities publishing, rewarding system, competition, and social status are the elements which motivate and stimulate the most the players to play
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