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True 4D Image Denoising on the GPU
Author(s) -
Anders Eklund,
Mats Andersson,
Hans Knutsson
Publication year - 2011
Publication title -
international journal of biomedical imaging
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.626
H-Index - 41
eISSN - 1687-4196
pISSN - 1687-4188
DOI - 10.1155/2011/952819
Subject(s) - noise reduction , video denoising , computer science , non local means , artificial intelligence , computer vision , image processing , graphics , image (mathematics) , bilateral filter , noise (video) , fast fourier transform , image denoising , algorithm , computer graphics (images) , video processing , video tracking , multiview video coding
The use of image denoising techniques is an important part of many medical imaging applications. One common application is to improve the image quality of low-dose (noisy) computed tomography (CT) data. While 3D image denoising previously has been applied to several volumes independently, there has not been much work done on true 4D image denoising, where the algorithm considers several volumes at the same time. The problem with 4D image denoising, compared to 2D and 3D denoising, is that the computational complexity increases exponentially. In this paper we describe a novel algorithm for true 4D image denoising, based on local adaptive filtering, and how to implement it on the graphics processing unit (GPU). The algorithm was applied to a 4D CT heart dataset of the resolution 512  × 512  × 445  × 20. The result is that the GPU can complete the denoising in about 25 minutes if spatial filtering is used and in about 8 minutes if FFT-based filtering is used. The CPU implementation requires several days of processing time for spatial filtering and about 50 minutes for FFT-based filtering. The short processing time increases the clinical value of true 4D image denoising significantly.

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