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A Class of Two-Person Zero-Sum Matrix Games with Rough Payoffs
Author(s) -
Jiuping Xu,
Liming Yao
Publication year - 2010
Publication title -
international journal of mathematics and mathematical sciences
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.21
H-Index - 39
eISSN - 1687-0425
pISSN - 0161-1712
DOI - 10.1155/2010/404792
Subject(s) - minimax , class (philosophy) , mathematics , operator (biology) , zero (linguistics) , zero sum game , matrix (chemical analysis) , measure (data warehouse) , value (mathematics) , mathematical economics , combinatorics , algorithm , mathematical optimization , discrete mathematics , computer science , game theory , artificial intelligence , statistics , data mining , biochemistry , chemistry , linguistics , philosophy , materials science , repressor , transcription factor , composite material , gene
We concentrate on discussing a class of two-person zero-sumgames with rough payoffs. Based on the expected value operator and the trust measure ofrough variables, the expected equilibrium strategy and r-trust maximin equilibrium strategy aredefined. Five cases whether the game exists r-trust maximin equilibrium strategy are discussed,and the technique of genetic algorithm is applied to find the equilibrium strategies. Finally, anumerical example is provided to illustrate the practicality and effectiveness of the proposedtechnique

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