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MMSE Reconstruction for 3D Freehand Ultrasound Imaging
Author(s) -
Wei Huang,
Yibin Zheng
Publication year - 2008
Publication title -
international journal of biomedical imaging
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.626
H-Index - 41
eISSN - 1687-4196
pISSN - 1687-4188
DOI - 10.1155/2008/274164
Subject(s) - computer science , interpolation (computer graphics) , artificial intelligence , computer vision , speckle pattern , iterative reconstruction , ultrasound , speckle noise , 3d reconstruction , 3d ultrasound , process (computing) , image resolution , mean squared error , algorithm , image (mathematics) , mathematics , medicine , radiology , statistics , operating system
The reconstruction of 3D ultrasound (US) images from mechanically registered, but otherwise irregularly positioned, B-scan slices is of great interest in image guided therapy procedures. Conventional 3D ultrasound algorithms have low computational complexity, but the reconstructed volume suffers from severe speckle contamination. Furthermore, the current method cannot reconstruct uniform high-resolution data from several low-resolution B-scans. In this paper, the minimum mean-squared error (MMSE) method is applied to 3D ultrasound reconstruction. Data redundancies due to overlapping samples as well as correlation of the target and speckle are naturally accounted for in the MMSE reconstruction algorithm. Thus, the reconstruction process unifies the interpolation and spatial compounding. Simulation results for synthetic US images are presented to demonstrate the excellent reconstruction.

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