ObjectMath – An Object-Oriented Language and Environment for Symbolic and Numerical Processing in Scientific Computing
Author(s) -
Lars Viklund,
Peter Fritzson
Publication year - 1994
Publication title -
scientific programming
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.269
H-Index - 36
eISSN - 1875-919X
pISSN - 1058-9244
DOI - 10.1155/1995/829697
Subject(s) - computer science , fortran , programming language , symbolic computation , object oriented programming , computation , theoretical computer science , novelty , symbolic numeric computation , source code , high level programming language , programming paradigm , mathematics , mathematical analysis , philosophy , theology
ObjectMath is a language for scientific computing that integrates object-oriented constructs with features for symbolic and numerical computation. Using ObjectMath, complex mathematical models may be implemented in a natural way. The ObjectMath programming environment provides tools for generating efficient numerical code from such models. Symbolic computation is used to rewrite and simplify equations before code is generated. One novelty of the ObjectMath approach is that it provides a comman language and an integrated environment for this kind of mixed symbolic/numerical computation. The motivation for this work is the current low-level state of the art in programming for scientific computing. Much numerical software is still being developed the traditional way in Fortran. This is especially true in application areas such as machine elements analysis, where complex nonlinear problems are the norm. We believe that tools like ObjectMath can increase productivity and quality, thus enabling users to solve problems that are too complex to handle with traditional tools
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