Superhero physiology: the case for Captain America
Author(s) -
Stanley P. Brown,
JohnEric W. Smith,
Matthew J. McAllister,
LeeAnn Joe
Publication year - 2017
Publication title -
ajp advances in physiology education
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.501
H-Index - 60
eISSN - 1522-1229
pISSN - 1043-4046
DOI - 10.1152/advan.00106.2016
Subject(s) - icon , teachable moment , set (abstract data type) , point (geometry) , lift (data mining) , visual arts , computer science , aesthetics , mathematics education , psychology , art , mathematics , geometry , psychoanalysis , programming language , data mining
Using pop icons in the science classroom represents a creative way to engage often-distracted students in a relevant and, perhaps more importantly, fun way. When the pop icon is as universally known as Captain America, the pedagogical stage is set. However, when the movies can also be employed to link dramatic references to the science concepts at hand, we may have a very powerful tool by which linkages between fiction and science can be forged. In this regard, Captain America's performances in several movies to date can be used to explain actual science. Granted, script writers and movie directors may or may not be interested in whether the physical performances they depict can be explained, but that is irrelevant. The point is to make a connection using science to explain how the superhero can run faster, jump higher, or lift more than is humanly possible. If a teachable moment has occurred and an important concept has been communicated, the educator has accomplished his or her job well.
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