New results on shortest paths in three dimensions
Author(s) -
Joseph S. B. Mitchell,
Micha Sharir
Publication year - 2004
Publication title -
citeseer x (the pennsylvania state university)
Language(s) - English
Resource type - Conference proceedings
ISBN - 1-58113-885-7
DOI - 10.1145/997817.997839
Subject(s) - euclidean shortest path , shortest path problem , k shortest path routing , combinatorics , yen's algorithm , constrained shortest path first , euclidean geometry , disjoint sets , shortest path faster algorithm , computer science , time complexity , mathematics , terrain , pathfinding , path (computing) , algorithm , dijkstra's algorithm , graph , geometry , geography , programming language , cartography
We revisit the problem of computing shortest obstacle-avoiding paths among obstacles in three dimensions. We prove new hardness results, showing, e.g., that computing Euclidean shortest paths among sets of "stacked" axis-aligned rectangles is NP-complete, and that computing L1-shortest paths among disjoint balls is NP-complete. On the positive side, we present an efficient algorithm for computing an L1-shortest path between two given points that lies on or above a given polyhedral terrain. We also give polynomial-time algorithms for some versions of stacked polygonal obstacles that are "terrain-like" and analyze the complexity of shortest path maps in the presence of parallel halfplane "walls.
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