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VibHand: On-Hand Vibrotactile Interface Enhancing Non-Visual Exploration of Digital Graphics
Author(s) -
Kaixing Zhao,
Marcos Serrano,
Bernard Oriola,
Christophe Jouffrais
Publication year - 2020
Publication title -
proceedings of the acm on human-computer interaction
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.379
H-Index - 27
ISSN - 2573-0142
DOI - 10.1145/3427335
Subject(s) - usability , computer science , graphics , human–computer interaction , set (abstract data type) , interface (matter) , task (project management) , multimedia , computer graphics (images) , engineering , systems engineering , bubble , maximum bubble pressure method , parallel computing , programming language
Visual graphics are widely spread in digital media and are useful in many contexts of daily life. However, access to this type of graphical information remains a challenging task for people with visual impairments (VI). In this study, we designed and evaluated an on-hand vibrotactile interface that enables users with VI to explore digital graphics presented on tablets. We first conducted a set of exploratory tests with both people with VI and blindfolded (BF) people to investigate several design factors. We then conducted a comparative experiment to verify that on-hand vibrotactile cues (indicating direction and progression) can enhance the non-visual exploration of digital graphics. The results based on 12 participants with VI and 12 BF participants confirmed the usability of the technique and revealed that the visual status of the users does not impact graphics identification and comparison tasks.

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