Towards a Specification Language for Spatial User Interaction
Author(s) -
Khadidja Chaoui,
Sabrina Bouzidi-Hassini,
Yacine Bellik
Publication year - 2020
Publication title -
symposium on spatial user interaction
Language(s) - English
Resource type - Conference proceedings
DOI - 10.1145/3385959.3424278
Subject(s) - computer science , human–computer interaction , naturalness , interaction technique , context (archaeology) , spatial contextual awareness , simplicity , object (grammar) , spatial configuration , user interface , artificial intelligence , programming language , paleontology , philosophy , physics , mathematics , distribution (mathematics) , epistemology , quantum mechanics , mathematical analysis , biology
Spatial interactions have a great potential in ubiquitous environments. Physical objects, endowed with interconnected sensors, cooperate in a transparent manner to help users in their daily tasks. In our context, we qualify an interaction as spatial if it results from considering spatial attributes (location, orientation, speed…) of the user's body or of a given object used by her/him. According to our literature review, we found that despite their benefits (simplicity, concision, naturalness…), spatial interactions are not as widespread as other interaction models such as graphical or tactile ones. We think that this fact is due to the lack of software tools and frameworks that can make the design and development of spatial interaction easy and fast. In this paper, we propose a spatial interaction modeling language named SUIL (Spatial User Interaction Language) which represents the first step towards the development of such tools.
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