z-logo
open-access-imgOpen Access
Vibrotactile cues for conveying directional information during blind exploration of digital graphics
Author(s) -
Kaixing Zhao,
Frédéric Rayar,
Marcos Serrano,
Bernard Oriola,
Christophe Jouffrais
Publication year - 2019
Publication title -
hal (le centre pour la communication scientifique directe)
Language(s) - English
Resource type - Conference proceedings
DOI - 10.1145/3366550.3372255
Subject(s) - computer science , graphics , computer vision , sensory cue , visually impaired , human–computer interaction , computer graphics (images) , multimedia , artificial intelligence
Graphics are useful in many contexts of daily life (education, mobility, etc.) and spread widely in digital media. However, accessing to digital graphical information remains a challenging work to people with visual impairments. In this study, we were interested in the transmission of vibrotactile cues allowing users to explore digital graphics more easily and faster. We have designed a vibrotactile matrix fixed on the hand for presenting directional information. Two vibrotactile displays - Spatiotemporal Vibrotactile Pattern (SVP) and Apparent Tactile Motion (ATM) - were compared. A study with sixteen blindfolded participants examined the efficiency and user preferences of proposed interaction techniques and showed that the recognition accuracy with SVP is significantly better. Final study involving six participants with visual impairments confirmed the improvement of digital graphics exploration with vibrotactile directional cues.

The content you want is available to Zendy users.

Already have an account? Click here to sign in.
Having issues? You can contact us here
Accelerating Research

Address

John Eccles House
Robert Robinson Avenue,
Oxford Science Park, Oxford
OX4 4GP, United Kingdom