Monarch V2
Author(s) -
Kate Hartman,
Boris Kourtoukov,
Izzie Colpitts-Campbell,
Erin Lewis
Publication year - 2020
Publication title -
kth publication database diva (kth royal institute of technology)
Language(s) - English
Resource type - Conference proceedings
ISBN - 978-1-4503-6974-9
DOI - 10.1145/3357236.3395573
Subject(s) - computer science , wearable computer , context (archaeology) , production (economics) , human–computer interaction , focus (optics) , reflection (computer programming) , wearable technology , generative grammar , multimedia , augmented reality , electronics , artificial intelligence , engineering , embedded system , paleontology , programming language , physics , macroeconomics , optics , economics , biology , electrical engineering
Monarch is a wearable electronics prototype that enables the wearer to amplify or extend body language through the use of a muscle-activated kinetic textile for the purpose of augmented social interaction. This pictorial details the second prototype stage with a focus on addressing the wearability [5,14], technical, and production challenges resulting from the first prototype [7]. The purpose of these improvements is to enable a small batch production of the prototype for further testing in daily life. Design decisions are brought to the foreground for observation and reflection, including those surrounding material choices and production methods. The result is a detailed visual account of the generative and evaluative discoveries [12] as well as a contribution of several recommendations that can be applied to small batch production of wearable electronic prototypes in a research lab context.
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