Designing for Wellbeing-as-Interaction
Author(s) -
Shan Rodgers,
Bernd Ploderer,
Brittany Maloney,
Jason Hang
Publication year - 2019
Publication title -
qut eprints (queensland university of technology)
Language(s) - English
Resource type - Conference proceedings
ISBN - 978-1-4503-5971-9
DOI - 10.1145/3290607.3312901
Subject(s) - ambiguity , software deployment , computer science , well being , through the lens metering , human–computer interaction , work (physics) , interaction design , multimedia , psychology , world wide web , lens (geology) , engineering , mechanical engineering , petroleum engineering , psychotherapist , programming language , operating system
This paper introduces the concept of wellbeing-as-interaction. Instead of designing and evaluating technologies that locate wellbeing in the individual, this paper presents early-stage work on designing technologies for people to collaboratively express, interpret, discuss and enact wellbeing. To explore this concept, we examined the wellbeing of six pairs of university students through a 7-day deployment of a technology probe 'MoodCloud'. MoodCloud consisted of a mobile app and an ambient display to share wellbeing updates through colour. We observed three patterns of wellbeing interactions: updates, follow-ups, and message chains. Wellbeing interactions benefitted from the ambiguity of colour and a clearly defined target audience, but students also communicated through other channels to make sense of updates and to enact support. The concept of wellbeing-as-interaction seeks to offer an analytic lens for the CHI community as well as inspiration for novel wellbeing technologies that emphasise meaningful interactions with friends.
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