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Cutting-edge VR/AR display technologies (gaze-, accommodation-, motion-aware and HDR-enabled)
Author(s) -
George Alex Koulieris,
Kaan Akşit,
Christian Richardt,
Rafał Mantiuk
Publication year - 2018
Publication title -
hal (le centre pour la communication scientifique directe)
Language(s) - English
Resource type - Conference proceedings
DOI - 10.1145/3277644.3277771
Subject(s) - accommodation , computer science , eye tracking , gaze , enhanced data rates for gsm evolution , virtual reality , computer vision , perception , artificial intelligence , human–computer interaction , optics , psychology , neuroscience , physics
Near-eye (VR/AR) displays suffer from technical, interaction as well as visual quality issues which hinder their commercial potential. This tutorial will deliver an overview of cutting-edge VR/AR display technologies, focusing on technical, interaction and perceptual issues which, if solved, will drive the next generation of display technologies. The most recent advancements in near-eye displays will be presented providing (i) correct accommodation cues, (ii) near-eye varifocal AR, (iii) high dynamic range rendition, (iv) gaze-aware capabilities, either predictive or based on eye-tracking as well as (v) motion-awareness. Future avenues for academic and industrial research related to the next generation of AR/VR display technologies will be analyzed.

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