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Particle systems—a technique for modeling a class of fuzzy objects
Author(s) -
William T. Reeves
Publication year - 1998
Publication title -
acm ebooks
Language(s) - English
Resource type - Book series
DOI - 10.1145/280811.280996
Subject(s) - class (philosophy) , computer science , particle (ecology) , fuzzy logic , artificial intelligence , geology , oceanography
This paper describes the basic principles of traditional 2D hand drawn animation and their application to 3D computer animation. After describing how these principles evolved, the individual principles are detailed, addressing their meanings in 2D hand drawn animation and their application to 3D computer animation. This should demonstrate the importance of these principles to quality 3D computer animation. CR

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