Ageing Playfully
Author(s) -
Kathrin Gerling,
Bob De Schutter,
Julie A. Brown,
Jason C. Allaire
Publication year - 2015
Publication title -
lincoln repository (university of lincoln)
Language(s) - English
Resource type - Conference proceedings
DOI - 10.1145/2793107.2810261
Subject(s) - entertainment , perspective (graphical) , healthy ageing , psychology , focus (optics) , entertainment industry , gerontechnology , ageing society , sociology , gerontology , internet privacy , computer science , ageing , medicine , political science , physics , optics , artificial intelligence , law
Games for older adults have previously been explored with a focus on improving older adults’ well-being by fostering social interaction, and providing cognitive and physical stimulation, suggesting that they are a means of encouraging older adults to better themselves and introducing an overly functionalist perspective on play. In this workshop, we aim to shift perspectives on games for older adults on hedonic aspects that extend beyond benefits they provide. We will explore challenges and opportunities in the design and development of games for older adults that primarily focus on entertainment to create empowering and engaging experiences, and we will explore how to consolidate efforts that aim to deliver benefits of games with a purpose beyond entertainment to older adults
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