Exploring Multi-Surface Interactions in Retail Environments
Author(s) -
Sydney Pratte,
Teddy Seyed,
Frank Maurer
Publication year - 2014
Publication title -
citeseer x (the pennsylvania state university)
Language(s) - English
Resource type - Conference proceedings
DOI - 10.1145/2669485.2669552
Subject(s) - physical space , product (mathematics) , space (punctuation) , computer science , retail industry , work (physics) , human–computer interaction , multimedia , business , advertising , engineering , mathematics , geography , operating system , mechanical engineering , geometry , cartography
Over the past several years, physical retail outlets have seen a noticeable decline in shoppers, as digital shopping has provided a newer and less costly shopping alternative for consumers. Online digital shopping provides immediate product information but lacks the experience of a physical product. Newer immersive digital shopping environments bring together digital product information with physical products. In this paper we present our early work in exploring the applicability and interaction space of spatially aware multi-surface environments in a retail space. We give an overview on our prototype designed with an industry partner, followed by early feedback on the role of multi-surface environments and interactions in the retail space.
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