Physically-based cosmetic rendering
Author(s) -
ChengGuo Huang,
WenChieh Lin,
Tsung-Shian Huang,
JungHong Chuang
Publication year - 2013
Publication title -
citeseer x (the pennsylvania state university)
Language(s) - English
Resource type - Conference proceedings
DOI - 10.1145/2448196.2448238
Subject(s) - cosmetics , rendering (computer graphics) , computer science , animation , computer facial animation , face (sociological concept) , computer graphics (images) , computer animation , medicine , social science , pathology , sociology
Realistic rendering of human faces with makeup is critical for many applications in the 3D facial animation and cosmetic industry. Facial makeup is perhaps one of the most important routines for many females or even for some males. Makeup is a multi-layered process. For example, people usually do the skin care first and smear some cosmetics (such as foundation, blush, lipstick and eye-shadow) on their face. By smearing the cosmetics on the face, facial appearance changes obviously.
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