z-logo
open-access-imgOpen Access
The price of anarchy in games of incomplete information
Author(s) -
Tim Roughgarden
Publication year - 2012
Publication title -
citeseer x (the pennsylvania state university)
Language(s) - English
Resource type - Conference proceedings
DOI - 10.1145/2229012.2229078
Subject(s) - extension (predicate logic) , nash equilibrium , price of anarchy , mathematical economics , price of stability , complete information , bayesian game , best response , bayes' theorem , epsilon equilibrium , correlated equilibrium , computer science , mathematics , game theory , repeated game , economics , equilibrium selection , bayesian probability , artificial intelligence , monetary policy , monetary economics , programming language
We define smooth games of incomplete information. We prove an "extension theorem" for such games: price of anarchy bounds for pure Nash equilibria for all induced full-information games extend automatically, without quantitative degradation, to all mixed-strategy Bayes-Nash equilibria with respect to a product prior distribution over players' preferences. We also note that, for Bayes-Nash equilibria in games with correlated player preferences, there is no general extension theorem for smooth games. We give several applications of our definition and extension theorem. First, we show that many games of incomplete information for which the price of anarchy has been studied are smooth in our sense. Thus our extension theorem unifies much of the known work on the price of anarchy in games of incomplete information. Second, we use our extension theorem to prove new bounds on the price of anarchy of Bayes-Nash equilibria in congestion games with incomplete information.

The content you want is available to Zendy users.

Already have an account? Click here to sign in.
Having issues? You can contact us here
Accelerating Research

Address

John Eccles House
Robert Robinson Avenue,
Oxford Science Park, Oxford
OX4 4GP, United Kingdom