Monotone branch-and-bound search for restricted combinatorial auctions
Author(s) -
John K. Lai,
David C. Parkes
Publication year - 2012
Publication title -
digital access to scholarship at harvard (dash) (harvard university)
Language(s) - English
Resource type - Conference proceedings
DOI - 10.1145/2229012.2229067
Subject(s) - combinatorial auction , monotonic function , monotone polygon , mathematical optimization , outcome (game theory) , common value auction , incentive compatibility , approximation algorithm , computer science , computational complexity theory , branch and bound , mechanism design , mathematics , algorithm , incentive , mathematical economics , mathematical analysis , statistics , geometry , microeconomics , economics
Faced with an intractable optimization problem, a common approach to computational mechanism design seeks a polynomial time approximation algorithm with an approximation guarantee. Rather than adopt this worst-case viewpoint, we introduce a new paradigm that seeks to obtain good performance on typical instances through a modification to the branch-and-bound search paradigm. Incentive compatibility in single-dimensional domains requires that an outcome improves monotonically for an agent as the agent's reported value increases. We obtain a monotone search algorithm by coupling an explicit sensitivity analysis on the decisions made during search with a correction to the outcome to ensure monotonicity. Extensive computational experiments on single-minded combinatorial auctions show better welfare performance than that available from existing approximation algorithms.
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