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Two methods for antialiased wireframe drawing with hidden line removal
Author(s) -
Jakob Andreas Bærentzen,
Steen Lund Nielsen,
Mikkel Gjøl,
Bent Dalgaard Larsen
Publication year - 2008
Publication title -
technical university of denmark, dtu orbit (technical university of denmark, dtu)
Language(s) - English
Resource type - Conference proceedings
DOI - 10.1145/1921264.1921300
Subject(s) - quadrilateral , computer science , regular polygon , offset (computer science) , computer vision , algorithm , line (geometry) , computer graphics (images) , artificial intelligence , mathematics , geometry , physics , finite element method , thermodynamics , programming language
Two novel and robust techniques for wireframe drawing are proposed. Neither suffer from the well-known artifacts associated with the standard two pass, offset based techniques for wireframe drawing. Both methods draw prefiltered lines and produce high-quality antialiased results without super-sampling. The first method is a single pass technique well suited for convex N-gons for small N (in particular quadrilaterals or triangles). It is demonstrated that this method is more efficient than the standard techniques and ideally suited for implementation using geometry shaders. The second method is completely general and suited for arbitrary N-gons which need not be convex. Lastly, it is described how our methods can easily be extended to support various line styles.

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