Parallel Banding Algorithm to compute exact distance transform with the GPU
Author(s) -
Thanh-Tung Cao,
Ke Tang,
Mohamed Anis,
Tiow-Seng Tan
Publication year - 2010
Publication title -
citeseer x (the pennsylvania state university)
Language(s) - English
Resource type - Conference proceedings
DOI - 10.1145/1730804.1730818
Subject(s) - voronoi diagram , computer science , algorithm , power of two , distance transform , euclidean distance , euclidean geometry , parallel algorithm , process (computing) , integer (computer science) , parallel computing , image (mathematics) , mathematics , artificial intelligence , geometry , programming language , operating system
We propose a Parallel Banding Algorithm (PBA) on the GPU to compute the exact Euclidean Distance Transform (EDT) for a binary image in 2D and higher dimensions. Partitioning the image into small bands to process and then merging them concurrently, PBA computes the exact EDT with optimal linear total work, high level of parallelism and a good memory access pattern. This work is the first attempt to exploit the enormous power of the GPU in computing the exact EDT, while prior works are only on approximation. Compared to these other algorithms in our experiments, our exact algorithm is still a few times faster in 2D and 3D for most input sizes. We illustrate the use of our algorithm in applications such as computing the Euclidean skeleton using the integer medial axis transform, performing morphological operations of 3D volumetric data, and constructing 2D weighted centroidal Voronoi diagrams.
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