Portal-based sound propagation for first-person computer games
Author(s) -
Cameron Foale,
Peter Vamplew
Publication year - 2007
Language(s) - English
DOI - 10.1145/1367956.1367965
First-person computer games are a popular modern video game genre. A new method is proposed, the Directional Propagation Cache, that takes advantage of the very common portal spatial subdivision method to accelerate environmental acoustics simulation for first-person games, by caching sound propagation information between portals.
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