Variable frame rate for low power mobile sign language communication
Author(s) -
Neva Cherniavsky,
Anna Cavender,
Richard E. Ladner,
E.A. Riskin
Publication year - 2007
Publication title -
citeseer x (the pennsylvania state university)
Language(s) - English
Resource type - Conference proceedings
DOI - 10.1145/1296843.1296872
Subject(s) - computer science , rendering (computer graphics) , sign language , american sign language , phone , frame rate , intelligibility (philosophy) , mobile phone , frame (networking) , speech recognition , artificial intelligence , telecommunications , philosophy , linguistics , epistemology
The MobileASL project aims to increase accessibility by enabling Deaf people to communicate over video cell phones in their native language, American Sign Language (ASL). Real-time video over cell phones can be a computationally intensive task that quickly drains the battery, rendering the cell phone useless. Properties of conversational sign language allow us to save power and bits: namely, lower frame rates are possible when one person is not signing due to turn-taking, and signing can potentially employ a lower frame rate than fingerspelling. We conduct a user study with native signers to examine the intelligibility of varying the frame rate based on activity in the video. We then describe several methods for automatically determining the activity of signing or not signing from the video stream in real-time. Our results show that varying the frame rate during turn-taking is a good way to save power without sacrificing intelligibility, and that automatic activity analysis is feasible.
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