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Conveying human-computer interaction concerns to software engineers through an interaction model
Author(s) -
Maíra Greco de Paula,
Simone Diniz Junqueira Barbosa,
Carlos Lucena
Publication year - 2005
Publication title -
citeseer x (the pennsylvania state university)
Language(s) - English
Resource type - Conference proceedings
ISBN - 1-59593-224-0
DOI - 10.1145/1111360.1111371
Subject(s) - computer science , sequence diagram , unified modeling language , interactive systems engineering , human–computer interaction , class diagram , representation (politics) , class (philosophy) , software engineering , software , use case diagram , programming language , artificial intelligence , user experience design , politics , political science , law , user interface design
This paper addresses the challenge of efficiently representing and communicating decisions about human-computer interaction to collaborate with software engineers. It describes and illustrates in a case study how an interaction modeling language based on the semiotic engineering of human-computer interaction may be used to derive a skeleton of certain UML diagrams, namely: use case, class, and sequence diagrams. Our goal is to provide a clear representation of the interactive exchanges that may take place, in order to prevent human-computer interaction decisions to be lost or inadvertently overruled when designing the system architecture and internal functional behavior.

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