Evaluation using cued-recall debrief to elicit information about a user's affective experiences
Author(s) -
Todd Bentley,
Lorraine Johnston,
Karola von Baggo
Publication year - 2005
Language(s) - English
DOI - 10.1145/1108368.1108403
While affect and emotion are recognised as important factors in the success of many systems, there is a lack of methods to effectively address these during evaluation. The present study explores the use of the cued-recall debrief methodology, a form of situated recall, as a method to elicit information about user affect during system use. The results indicate that the cued-recall debrief can successfully elicit information about user affect while playing computer games. The cued-recall debrief methodology requires minimal equipment, and is easy to apply - both factors that enhance its viability for use in industry.
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