SVG rendering of real images using data dependent triangulation
Author(s) -
Sebastiano Battiato,
Giovanni Gallo,
Giuseppe Messina
Publication year - 2004
Publication title -
citeseer x (the pennsylvania state university)
Language(s) - English
Resource type - Conference proceedings
ISBN - 1-58113-967-5
DOI - 10.1145/1037210.1037238
Subject(s) - scalable vector graphics , computer science , rendering (computer graphics) , computer vision , computer graphics (images) , artificial intelligence , vector graphics , raster graphics , heuristics , 3d rendering , computer graphics , operating system
This paper presents a novel technique to convert raster images in a Scalable Vector Graphic (SVG) format using Data Dependent Triangulation (DDT). The triangulation, a classical 3D graphic rendering approach, is here applied to digital images acquired by imaging consumer devices. Good quality rendering of real images has been obtained making use of some ad-hoc heuristics able to properly manage advanced SVG features (e.g. path, gradient, filter effects). Experiments and comparisons with existing techniques confirm the effectiveness of the proposed strategy.
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