Centralized and interactive compression of multiview images
Author(s) -
Andriy Gelman,
Pier Luigi Dragotti,
Vladan Velisavljević
Publication year - 2011
Publication title -
proceedings of spie, the international society for optical engineering/proceedings of spie
Language(s) - English
Resource type - Conference proceedings
SCImago Journal Rank - 0.192
H-Index - 176
eISSN - 1996-756X
pISSN - 0277-786X
DOI - 10.1117/12.895982
Subject(s) - computer science , computer vision , artificial intelligence , jpeg 2000 , image compression , data compression , wavelet transform , jpeg , transform coding , coding (social sciences) , redundancy (engineering) , separable space , a priori and a posteriori , encoding (memory) , discrete cosine transform , image (mathematics) , wavelet , image processing , mathematics , philosophy , epistemology , operating system , mathematical analysis , statistics
In this paper, we propose two multiview image compression methods. The basic concept of both schemes is the layer-based representation, in which the captured three-dimensional (3D) scene is partitioned into layers each related to a constant depth in the scene. The first algorithm is a centralized scheme where each layer is de-correlated using a separable multi-dimensional wavelet transform applied across the viewpoint and spatial dimensions. The transform is modified to efficiently deal with occlusions and disparity variations for different depths. Although the method achieves a high compression rate, the joint encoding approach requires the transmission of all data to the users. By contrast, in an interactive setting, the users request only a subset of the captured images, but in an unknown order a priori. We address this scenario in the second algorithm using Distributed Source Coding (DSC) principles which reduces the inter-view redundancy and facilitates random access at the image level. We demonstrate that the proposed centralized and interactive methods outperform H.264/MVC and JPEG 2000, respectively.
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