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Interactive simulation and visualization using the GPU
Author(s) -
Torre Zuk,
Sheelagh Carpendale
Publication year - 2005
Publication title -
proceedings of spie, the international society for optical engineering/proceedings of spie
Language(s) - English
Resource type - Conference proceedings
SCImago Journal Rank - 0.192
H-Index - 176
eISSN - 1996-756X
pISSN - 0277-786X
DOI - 10.1117/12.588115
Subject(s) - interactivity , computer science , visualization , graphics , computer graphics (images) , metadata , throughput , computer graphics , interactive visualization , data visualization , human–computer interaction , multimedia , operating system , artificial intelligence , wireless
Visual simulation can be efficiently performed using programmable graphics hardware. However, in utilizing hardware to maximize throughput, it is important not to constrain interactivity. We present a method of using the graphics hardware while maintaining full interactivity during simulation exploration. This interactivity involves: temporal exploration, data probing and modification, simulation model modification, and user defined visual metadata. Results are shown using our application for exploring a reaction-diffusion simulation.

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