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Comparing shape and texture features for pattern recognition in simulation data
Author(s) -
Shawn Newsam,
Chandrika Kamath
Publication year - 2005
Publication title -
proceedings of spie, the international society for optical engineering/proceedings of spie
Language(s) - English
Resource type - Conference proceedings
SCImago Journal Rank - 0.192
H-Index - 176
eISSN - 1996-756X
pISSN - 0277-786X
DOI - 10.1117/12.587057
Subject(s) - computer science , artificial intelligence , texture (cosmology) , pattern recognition (psychology) , computer vision , image (mathematics)
Shape and texture features have been used for some time for pattern recognition in datasets such as remote sensed imagery, medical imagery, photographs, etc. In this paper, we investigate shape and texture features for pattern recognition in simulation data. In particular, we explore which features are suitable for character- izing regions of interest in images resulting from fluid mixing simulations. Three texture features–gray level co-occurrence matrices, wavelets, and Gabor filters–and two shape features–geometric moments and the angular radial transform–are compared. The features are evaluated using a similarity retrieval framework. Our pre- liminary results indicate that Gabor filters perform the best among,the texture features and the angular radial transform performs the best among the shape features. The feature which performs the best overall is dependent on how the groundtruth dataset is created. Keywords: Texture features, shape features, simulation data, similarity retrieval

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