An Immersive VR Application for Interactive Product Concept Generation and Qualitative Evaluation
Author(s) -
Christian Noon,
Ruqin Zhang,
Eliot Winer,
James H. Oliver,
Brian Gilmore,
Jerry Duncan
Publication year - 2009
Publication title -
iowa state university digital repository (iowa state university)
Language(s) - English
Resource type - Conference proceedings
DOI - 10.1115/winvr2009-712
Subject(s) - computer science , human–computer interaction , virtual reality , conceptual design , visualization , animation , usability , process (computing) , cad , interface (matter) , user interface , software engineering , product design , new product development , engineering design process , product (mathematics) , engineering drawing , computer graphics (images) , artificial intelligence , engineering , mechanical engineering , geometry , mathematics , bubble , marketing , maximum bubble pressure method , parallel computing , business , operating system
Currently, new product concepts are evaluated by developing detailed virtual models with Computer Aided Design (CAD) tools followed by evaluation analyses (e.g., finite element analysis, computational fluid dynamics, etc.). Due to the complexity of these evaluation methods, it is generally not possible to model and analyze each of the ideas generated throughout the conceptual design phase of the design process. Thus, promising ideas may be eliminated based solely on insufficient time to model and assess them. Additionally, the analysis performed is usually of much higher detail than needed for such early assessment. By eliminating the time-consuming CAD complexity, engineers could spend more time evaluating additional concepts. To address these issues, a software framework, the Advanced Systems Design Suite (ASDS), was created. The ASDS incorporates a PC user interface with an immersive virtual reality (VR) environment to ease the creation and assessment of conceptual design prototypes individually or collaboratively in a VR environment. Assessment tools incorporate metamodeling approximations and immersive visualization to evaluate the validity of each concept. In this paper, the ASDS framework and interface along with specifically designed immersive VR assessment tools such as state saving, dynamic viewpoint creation, and animation playback are presented alongside a test case example of redesigning a Boeing 777 in the conceptual design phase.Copyright © 2009 by ASME
Accelerating Research
Robert Robinson Avenue,
Oxford Science Park, Oxford
OX4 4GP, United Kingdom
Address
John Eccles HouseRobert Robinson Avenue,
Oxford Science Park, Oxford
OX4 4GP, United Kingdom