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A Hybrid Method for Haptic Feedback to Support Manual Virtual Product Assembly
Author(s) -
Daniela Faas
Publication year - 2011
Publication title -
iowa state university digital repository (iowa state university)
Language(s) - English
Resource type - Conference proceedings
DOI - 10.1115/detc2011-47665
Subject(s) - haptic technology , computer science , collision detection , virtual reality , constraint (computer aided design) , simulation , human–computer interaction , virtual machine , key (lock) , solid modeling , collision , artificial intelligence , engineering , mechanical engineering , computer security , operating system
Experience with current Virtual Reality (VR) systems that simulate low clearance assembly operations with haptic feedback indicate that such systems are highly desirable tools in the evaluation of preliminary designs, as well as virtual training and maintenance processes. The purpose of this research is to develop methods to support manual low clearance assembly using haptic (force) feedback in a virtual environment. The results of this research will be used in an engineering framework for assembly simulation, training, and maintenance. The proposed method combines voxel-based collision detection and boundary representation to support both force feedback and constraint recognition. The key to this approach is developing the data structure and logic needed to seamlessly move between the two representations while supporting smooth haptic feedback. Collision forces and constraint-guided forces are blended to provide support for low clearance haptic assembly. This paper describes the development of the method.Copyright © 2011 by ASME

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