Augmented Reality E-Commerce System: A Case Study
Author(s) -
Yuzhu Lu,
Shana Smith
Publication year - 2010
Publication title -
journal of computing and information science in engineering
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.538
H-Index - 50
eISSN - 1944-7078
pISSN - 1530-9827
DOI - 10.1115/1.3385795
Subject(s) - purchasing , augmented reality , e commerce , usability , product (mathematics) , computer science , the internet , information system , human–computer interaction , world wide web , multimedia , engineering , business , marketing , geometry , mathematics , electrical engineering
In this study, an augmented reality (AR) e-commerce system was developed and a usability study was conducted to compare the AR e-commerce system with the traditional e-commerce system. The AR e-commerce system was developed as an Internet plug-in, which can be accessed with different computers. Study results show that the AR e-commerce system can provide more information and more direct experiences to online customers, by combining physical environment information with virtual product models. Online shoppers can "test use" products while shopping online and acquire more information about the products. Thus, customers can make better purchasing decisions and have a better chance to purchase the "right" products.
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