More Than Stories With Buttons: Narrative, Mechanics, and Context as Determinants of Player Experience in Digital Games
Author(s) -
Elson Malte,
Breuer Johannes,
Ivory James D.,
Quandt Thorsten
Publication year - 2014
Publication title -
journal of communication
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 3.752
H-Index - 131
eISSN - 1460-2466
pISSN - 0021-9916
DOI - 10.1111/jcom.12096
Subject(s) - narrative , context (archaeology) , game mechanics , multimedia , psychology , advertising , aesthetics , media studies , sociology , computer science , art , literature , history , business , archaeology
Recent research has attempted to describe meaningful experiences with entertainment media that go beyond hedonic enjoyment. Most of this research focuses on noninteractive media, such as film and television. When applied to digital games, however, such research needs to account for not only the content of the medium, but also the unique dimensions of digital games that distinguish them from noninteractive media. Experiences with digital games are shaped by the game mechanics that define the users' interaction with game content, as well as by the opportunities for social interaction that many games offer. We argue that the complex interplay of these dimensions (narrative, mechanics, and context) facilitates or inhibits meaningful user experiences in ways that are unique to digital games.
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