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Programming Language Design and Software Quality
Author(s) -
S. Tucker Taft
Publication year - 1999
Language(s) - English
Resource type - Book series
ISBN - 0-7695-0278-4
DOI - 10.1109/tools.1999.10036
When designing a programming language, one essential fact must be remembered: programmers are humans, with the human penchant for making mistakes. Are there ways that the design of a programming language can help overcome our human weaknesses, by allowing the implementation to catch, at compile-time, many of the kinds of mistakes we make, or failing that, at run-time? This talk will discuss some of the techniques that can be used during language design to make typical mistakes easier to detect, and thereby help programmers achieve a higher level of quality at an earlier stage in the life-cycle of an application. The talk will include examples from various recent programming language designs, including C++, Eiffel, Ada 95, and Java.

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