Analyzing Implicit Social Networks in Multiplayer Online Games
Author(s) -
Alexandru losup,
Ruud van de Bovenkamp,
Siqi Shen,
Adele Lu Jia,
Fernando Kuipers
Publication year - 2014
Publication title -
ieee internet computing
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.734
H-Index - 114
eISSN - 1941-0131
pISSN - 1089-7801
DOI - 10.1109/mic.2014.19
Subject(s) - computing and processing
Understanding the social structures that people implicitly form when playing networked games helps developers create innovative gaming services to benefit both players and operators. But how can we extract and analyze this implicit social structure? The authors' proposed formalism suggests various ways to map interactions to social structure. Applying this formalism to real-world data collected from three game genres reveals the implications of the mappings on in-game and gaming-related services, ranging from network and socially aware player matchmaking to an investigation of social network robustness against player departure.
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