Self shadowing and local illumination of randomly rough surfaces
Author(s) -
Yinlong Sun
Publication year - 2004
Publication title -
proceedings of the 2004 ieee computer society conference on computer vision and pattern recognition, 2004. cvpr 2004.
Language(s) - English
DOI - 10.1109/cvpr.2004.224
This paper develops an analytic model for self shadowing and local illumination of rough surfaces. The surface is assumed homogeneous, isotropic, and smooth microscopically, with a Gaussian height field. The total reflection is decomposed into single and multiple scattering. A shadowing factor is derived as a function of surface roughness, and color variation due to multiple scattering is described. This model is compared to previous models and the effects of surface roughness are studied via rendered images.
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