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Reconfigurable VLSI Architecture for Real-Time 2D-to-3D Conversion
Author(s) -
Weizhi Xu,
Shouyi Yin,
Zhen Zhang,
Hao Dong,
Rui Shi,
Leibo Liu,
Shaojun Wei
Publication year - 2017
Publication title -
ieee access
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.587
H-Index - 127
ISSN - 2169-3536
DOI - 10.1109/access.2017.2778220
Subject(s) - aerospace , bioengineering , communication, networking and broadcast technologies , components, circuits, devices and systems , computing and processing , engineered materials, dielectrics and plasmas , engineering profession , fields, waves and electromagnetics , general topics for engineers , geoscience , nuclear engineering , photonics and electrooptics , power, energy and industry applications , robotics and control systems , signal processing and analysis , transportation
2-D-to-3-D conversion is one way to make full use of 2-D contents to produce 3-D contents. Real-time 2-D-to-3-D conversion is required for 3-D consumer electronic devices, which demands fast processing speed especially for high-definition videos. In this paper, we propose a reconfigurable VLSI architecture for real-time 2-D-to-3-D conversion. Two different depth-retrieval methods are implemented in this architecture in order to support the choice of a best method or combination of different methods. The proposed architecture can also support different resolutions (4K, 1080p, and 720p) and the original view can be configured as either left view or right view. In order to overcome the problem of “Memory Wall”, we propose a data reuse method to reduce memory traffic for the proposed architecture so that the overall performance is improved to realize real-time conversion. The experiment result shows that the implemented 2-D-to-3-D architecture can achieve state-of-the-art throughput (4K@30f/s).

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