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A kinematic model of the human spine and torso
Author(s) -
G. Monheit,
N.I. Badler
Publication year - 2002
Publication title -
ieee computer graphics and applications
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.349
H-Index - 92
eISSN - 1558-1756
pISSN - 0272-1716
DOI - 10.1109/38.75588
Subject(s) - computing and processing , general topics for engineers
Efforts to develop a more accurate model of the human spine and torso in order to improve realism in human motion modeling are discussed. The model of spinal motion, which is represented within Jack (a software system for human figure modeling and manipulation), is described. The impact parameters, vertebral joint movement, and the spine database are considered. Application of the motion model is examined, and examples of its use are given. >

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