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Exploring Older Adults’ Video Game Use in the PRISM Computer System
Author(s) -
Walter R. Boot,
Jerad Moxley,
Nelson Roque,
Ronald Andringa,
Neil Charness,
Sara J. Czaja,
Joseph Sharit,
Tracy L. Mitzner,
Chin Chin Lee,
Wendy A. Rogers
Publication year - 2018
Publication title -
innovation in aging
Language(s) - English
Resource type - Journals
ISSN - 2399-5300
DOI - 10.1093/geroni/igy009
Subject(s) - video game , psychological intervention , psychology , applied psychology , game play , cognition , life span , gerontology , social psychology , multimedia , computer science , medicine , neuroscience , psychiatry
Findings have implications for designing video games that older adults enjoy, supporting enjoyable and meaningful interactions with video games across the life span, and for designing cognitive, social, and health interventions involving games.

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