From simple innate biases to complex visual concepts
Author(s) -
Shimon Ullman,
Daniel Harari,
Nimrod Dorfman
Publication year - 2012
Publication title -
proceedings of the national academy of sciences
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 5.011
H-Index - 771
eISSN - 1091-6490
pISSN - 0027-8424
DOI - 10.1073/pnas.1207690109
Subject(s) - gaze , computer science , artificial intelligence , context (archaeology) , observer (physics) , natural (archaeology) , sensory cue , computational model , sensory system , human–computer interaction , computer vision , cognitive psychology , psychology , quantum mechanics , biology , history , paleontology , physics , archaeology
Early in development, infants learn to solve visual problems that are highly challenging for current computational methods. We present a model that deals with two fundamental problems in which the gap between computational difficulty and infant learning is particularly striking: learning to recognize hands and learning to recognize gaze direction. The model is shown a stream of natural videos and learns without any supervision to detect human hands by appearance and by context, as well as direction of gaze, in complex natural scenes. The algorithm is guided by an empirically motivated innate mechanism--the detection of "mover" events in dynamic images, which are the events of a moving image region causing a stationary region to move or change after contact. Mover events provide an internal teaching signal, which is shown to be more effective than alternative cues and sufficient for the efficient acquisition of hand and gaze representations. The implications go beyond the specific tasks, by showing how domain-specific "proto concepts" can guide the system to acquire meaningful concepts, which are significant to the observer but statistically inconspicuous in the sensory input.
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